Use casesArcade game

Build your arcade game.

Build an arcade game around movement, scoring and a clear restart state.

How to build your arcade game

  1. Describe the job

    Build an arcade game around movement, scoring and a clear restart state.

  2. Review the first version

    Choose how the player records the player alias and how the game creator reviews the next step.

  3. Refine the views

    Ask First to adjust the fields and views for the people who will use the app.

  4. Test before sharing

    Walk through the process with a sample record and check who owns the next action.

A arcade game example

A game resets a level but retains a stale collision state.

Illustrative workflowArcade game

Arcade game example

Record
Arcade game · 01
Owner
Player

Current stage · Player

Start the example

A game resets a level but retains a stale collision state.

Read the full walkthrough
  1. Start the example

    A game resets a level but retains a stale collision state.

    Record:
    Arcade game · 01
    Owner:
    Player
  2. Apply the chosen rule

    Reset the relevant state together and check that a new run starts from the intended score.

    Stage:
    Awaiting game creator review
    Owner:
    Game creator
  3. Keep valid progress

    Reset the score and collision state together when a player starts a new run.

    Next action:
    Reset the score and collision state together when a player starts a new run.
    Owner:
    Playtester

What to include in your arcade game

  • Keep the player alias in context

    Keep player alias, level, input, collision rule, score and state together so the next person can understand the request or record.

  • When the next step needs a decision

    A game resets a level but retains a stale collision state. Reset the relevant state together and check that a new run starts from the intended score.

  • Keep state visible

    Reset the score and collision state together when a player starts a new run.

  • Choose what each person needs

    Give the player a working view and the game creator a review view. Keep player alias and level attached to the decision as the work moves between them.

Questions about arcade game

Start with player alias, level, input, collision rule, score and state. Describe who enters the information and who reviews the next step.

Build your arcade game.

Start with your workflow and make it yours.

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